Entertainment in the 21st century and how to escape it?
Unlock your access to EDUtéka
Already have an account? Log in
Selected for you
Find Balance Between Performance And Life · June 4, 2026
Relationships
Brain&Breakfast · June 3, 2026
AI and the epidemic of loneliness
Book Of The Month · May 21, 2026
May 2026 – Lean startup
Brain&Breakfast · May 21, 2026
On the purpose of business, philanthropy, and responsibility for today’s world
Find Balance Between Performance And Life · May 7, 2026
Resilience
The gaming industry is not just a niche entertainment that amuses children and worries parents. On the contrary, it is a growing field that will offer many job opportunities in the future. “The gaming industry has surpassed music and film production in size in a much shorter time,” Řežábová points out as an example.
The speakers also addressed the topic of children and games, which is often discussed among parents but no one really knows how to approach it. Božena Řežábová considers it most important to focus on two questions – whether you know what your child is playing and how much time they spend gaming. It is the parents’ responsibility to teach children to stop, inspire them, and give them opportunities to move and have experiences beyond the screen.
At the same time, she is against strict bans on games. Children nowadays play online with friends or siblings, learning to cooperate better, and they can also bond through shared interests. “When I need to find a way to connect with my children, I play the game they are playing with them, because then we have a common topic and shared experience,” Řežábová explains.
Who are the guests?
Božena Řežábová
Entrepreneur, head of a global gaming company from the Czech Republic, mother of two boys, advocate of yoga, movement, and houseplants. GAMEE, the gaming social network she co-founded, has been played by over 60 million people worldwide, and she has collaborated on games with brands such as NASA, the Guinness World Records, and the football club Manchester City.
Ján Ilavský
Game developer, programmer, designer, and musician. In 2016, he won the Apple Design Award for the game Chameleon Run. He is the creator of the world’s most successful VR game – Beat Saber, which was acquired by Facebook.
Selected for you
Find Balance Between Performance And Life · June 4, 2026
Relationships
Brain&Breakfast · June 3, 2026
AI and the epidemic of loneliness
Book Of The Month · May 21, 2026
May 2026 – Lean startup
Brain&Breakfast · May 21, 2026
On the purpose of business, philanthropy, and responsibility for today’s world
Find Balance Between Performance And Life · May 7, 2026
Resilience